Source: http://www.cppblog.com/Leaf/archive/2009/05/16/83145.html
It is said that the author of this article is ogdev's hack master.
Use examples to learn about Lua (1) ---- Hello World
1. PrefaceThe scripting language is indispensable in
I have studied lua over the past few days. I mainly focus on the integration between lua and vc and write the code in the VC Host Program, then, call the code of the Host Program in lua (or interface or component, whatever you call it), hoping to
I have studied Lua over the past few days. I mainly focus on the integration between Lua and VC and write the code in the VC Host Program, then, call the code of the Host Program in Lua (or interface or component, whatever you call it), hoping to
These days to study Lua, the main focus is the integration between Lua and VC, the code is written in the VC host program, and then call the host program in LUA code (or interface, components, whatever you call), I hope to use the script to control
[Unity3D] Lua in Unity3D game development is connected to the game's (medium) and unity3dlua
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Application of Lua in C # project:
Lua is a small scripting language. The author is Brazilian. The language is designed to be embedded into an application and provide flexible scalability and customization for the application. Its home page is www.
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Objective
The basics of LUA have finally come to an conclusion, and from this post we are truly entering the LUA world, a boring and interesting world. Come on.
The LUA language is an embedded language, its power is limited; When Lua meets C, it
Objective
Starting with the Lua5.1 version, new support is added to modules and packages, but modules and packages are defined and used using require and module. Require is used to use modules, and module is used to create modules. Simply put, a
[Unity3D] Lua of Unity3D game development and unity3dlua
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